![]() Understanding the TX F6 Examiner: ACCA is a centrally regulated body but the examiners are different for each ACCA paper. ![]() There are very few complications and the questions are mostly based on tax rules and regulations. Understanding the Subject: Unlike most of the ACCA papers, Tx F6 is straight and simple. Looking at past questions for TX (which is what F6 is now called) would be meaningless because the ACCA F2 Past Exam Papers and Answers At the end of this post, you will find the download links to ACCA F2 Past Exam Papers and Answers in. Past ACCA Exam papers - Questions and Answers. ACCA Past Papers - ACCA Past Exams - Questions And Answers. For example, it will be very hard for someone to study P3, P4 and P7 in 2 months as P3 and P7 mainly contain abundance of complex theoretical aspects and P4 diffi. You can also increase your passing chances by choosing the wise combination of papers. Access Paper F8 Past Papers CBE Specimen Exams Answer (1 of 5): YES. The F8 AA Paper is a real lengthy one and you should practice solving past papers as much as you can. It also helps in efficient management of time in exam. Solving past papers is a great way to familiarize yourself with the exam format. Further, the 13 papers in the ACCA syllabus are sub-divided into. THESE SUBJECTS are broadly categorized into Fundamental level (9 papers F1 – F9) and Strategic Professional level (4 out of 6 papers P1 – P7). IMS PROSCHOOL’s ACCA course helps you with all of these 13 papers. Lemme know what you think in the I'd like to hear what you think about my proposal to change Camouflage Hunter. In my opinion Camouflage Hunter is completely outclassed by Radiant Mage Light and i think it's time it got a rework. 8 seconds in my opinion is to short to work with. Increase Minor Beserk duration after critically hitting a player from stealth.Basically i'd like this ability to function like detection potions. This ability in my opinion should be used to find players in stealth without them noticing, not alerting your enemy that they have been exposed. Remove the reveal stealthed and invisibile detection function.Introduce a new function that increases detection radius while active for say 15-30 seconds.How to improve Camouflage Hunters functionality: I find it funny how Radiant Mage Light is flat out superior for this roaming stealth detection type play-style even though it is the opposite and encourages you to be out of stealth since it mitigates incoming stealth damage. but it is very hard to do so with the cost and the fact stamina regen is disabled while moving. Camouflage Hunter is the reveal ability in my opinion that should be used in stealth while on the move because of its minor beserk function. Uses stamina which is disabled while sprinting and moving in stealth.The detection radius is half of Radiant Mage Light. ![]() The magicka equivalent is easier to use for stamina builds when comparing costs. The cost is extremely high for stamina builds.Here are my issues with Camouflage Hunter: Upon activation be granted Empower for your next attack for 5 seconds. Passive function for being a mage guild ability: 2% magicka regen and maximum magicka for being slotted. Passively grants 10% spell critical chance. Passive functions: Prevents 50% damage and the stun by stealth attacks (includes attacks from invisibility which stun, ex: surprise attack from cloak). Players detected will be exposed and unable to go back to stealth or invisibility for 3 seconds. Function: Allows you to see stealthed or invisible players around you for 6 seconds. Cost: 2788 magicka (in 7 medium, 0 cp in magician) Let me show you why with a quick comparison to another ability that is basically the same. In my opinion, this ability costs way to much for the function. Passive function for being a fighters guild ability: 3% weapon damage while slotted. Passive function's: Grants Minor Beserk on critical hits from crouch (not invisibility) for 8 seconds (included critical heals), 10% critical chance while slotted. Function: Allows you to see stealthed or invisible players around you for 5 seconds. Cost: 4224 stamina (in 7 medium, 0 cp in warlord) So Camouflage Hunter, what is it, what does it do, what does it give you passively? However i'd like to discuss its functionality and why i believe this ability need a rework. This particular discussion will be pointed towards PvP, this ability is very good for slotting in PvE for the various passive buffs granted. Hello i'd like to see this particular fighters guild ability revamped.
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